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This plugin syncs all data cross servers and partitions worlds into multiple "Sectors" Jumping between sectors is solely based on your position in the world. There are no jump gates. Everything is automatic!
This plugin has been a huge project of mine and I hope everyone can see the hard work and many long hours I've spent developing/testing/debugging this (with many more to come).
Current Features:
DataSync:
World Sectors:
Lobby Server:
Requirements: This plugin requires an external application to handle sync messages that I will be providing when you buy it. All controller updates are posted in my discord. The reason for the separate application is so that it won't crash or clash with SE. I can directly control this application and fix anything and everything to make sure it doesn't crash. This application also contains all the settings/UI stuff.
Sectoring example diagram (Thanks to Reload): See below for an example world setup. The colored circles are your planets & moons. The black circles will be your sector boundaries.
Required By KSH: "Nexus is a stand-alone software/tool developed by Voxel Games and is in no way associated with the original work and software developed by Keen Software House. Keen Software House has no responsibility for the functionality and/or consequences resulting from using this plugin in the Space Engineers game.
The development and support of Nexus is the sole responsibility of Voxel Games.
Nexus originally developed by Casimir.
Ways to support the author directly